This documentation is automatically generated by online-judge-tools/verification-helper
View the Project on GitHub granddaifuku/library
#ifndef H_lazy_segment_tree #define H_lazy_segment_tree #include <bits/stdc++.h> using namespace std; template <typename T, typename U = T> class LazySegmentTree { public: int n; T e; U oe; vector<T> node; vector<U> lazy; using F = function<T(T, T)>; using G = function<T(T, U)>; using H = function<U(U, U)>; using P = function<U(U, int)>; const F f; const G g; const H h; const P p; LazySegmentTree() {} LazySegmentTree(int n_, const T e_, const U oe_, const F f_, const G g_, const H h_, const P p_) : e(e_), oe(oe_), f(f_), g(g_), h(h_), p(p_) { n = 1; while (n < n_) n <<= 1; node.assign(2 * n, e); lazy.assign(2 * n, oe); } void build() { for (int i = n - 1; i > 0; --i) { node[i] = f(node[i * 2 + 0], node[i * 2 + 1]); } } void set(int idx, T v) { node[idx + n] = v; } void eval(int k, int len) { if (lazy[k] == oe) return; if (k < n) { lazy[k * 2 + 0] = h(lazy[k * 2 + 0], lazy[k]); lazy[k * 2 + 1] = h(lazy[k * 2 + 1], lazy[k]); } node[k] = g(node[k], p(lazy[k], len)); lazy[k] = oe; } void update(int a, int b, const U x) { update(a, b + 1, x, 1, 0, n); } void update(int a, int b, U x, int k, int l, int r) { eval(k, r - l); if (a <= l && b >= r) { lazy[k] = h(lazy[k], x); eval(k, r - l); } else if (a < r && b > l) { update(a, b, x, k * 2 + 0, l, (l + r) >> 1); update(a, b, x, k * 2 + 1, (l + r) >> 1, r); node[k] = f(node[k * 2 + 0], node[k * 2 + 1]); } } T query(int a, int b) { return query(a, b + 1, 1, 0, n); } T query(int a, int b, int k, int l, int r) { eval(k, r - l); if (a >= r || b <= l) return e; if (a <= l && b >= r) return node[k]; T vl = query(a, b, k * 2 + 0, l, (l + r) >> 1); T vr = query(a, b, k * 2 + 1, (l + r) >> 1, r); return f(vl, vr); } T operator[](int idx) { return query(idx, idx + 1); } }; #endif
#line 1 "DataStructure/lazy_segment_tree.cpp" #include <bits/stdc++.h> using namespace std; template <typename T, typename U = T> class LazySegmentTree { public: int n; T e; U oe; vector<T> node; vector<U> lazy; using F = function<T(T, T)>; using G = function<T(T, U)>; using H = function<U(U, U)>; using P = function<U(U, int)>; const F f; const G g; const H h; const P p; LazySegmentTree() {} LazySegmentTree(int n_, const T e_, const U oe_, const F f_, const G g_, const H h_, const P p_) : e(e_), oe(oe_), f(f_), g(g_), h(h_), p(p_) { n = 1; while (n < n_) n <<= 1; node.assign(2 * n, e); lazy.assign(2 * n, oe); } void build() { for (int i = n - 1; i > 0; --i) { node[i] = f(node[i * 2 + 0], node[i * 2 + 1]); } } void set(int idx, T v) { node[idx + n] = v; } void eval(int k, int len) { if (lazy[k] == oe) return; if (k < n) { lazy[k * 2 + 0] = h(lazy[k * 2 + 0], lazy[k]); lazy[k * 2 + 1] = h(lazy[k * 2 + 1], lazy[k]); } node[k] = g(node[k], p(lazy[k], len)); lazy[k] = oe; } void update(int a, int b, const U x) { update(a, b + 1, x, 1, 0, n); } void update(int a, int b, U x, int k, int l, int r) { eval(k, r - l); if (a <= l && b >= r) { lazy[k] = h(lazy[k], x); eval(k, r - l); } else if (a < r && b > l) { update(a, b, x, k * 2 + 0, l, (l + r) >> 1); update(a, b, x, k * 2 + 1, (l + r) >> 1, r); node[k] = f(node[k * 2 + 0], node[k * 2 + 1]); } } T query(int a, int b) { return query(a, b + 1, 1, 0, n); } T query(int a, int b, int k, int l, int r) { eval(k, r - l); if (a >= r || b <= l) return e; if (a <= l && b >= r) return node[k]; T vl = query(a, b, k * 2 + 0, l, (l + r) >> 1); T vr = query(a, b, k * 2 + 1, (l + r) >> 1, r); return f(vl, vr); } T operator[](int idx) { return query(idx, idx + 1); } };